Changelog

Unreleased

2.2.2

SkyWars:

  • Add support for command blocks in arenas
  • Fix bugs related to world handling
  • Fix some issues which occurred when using both SkyWars and MultiInv
  • Fix some errors on shutdown
  • Fix arena name not showing in signs
  • Fix support for Minecraft 1.7.8
  • Fix opening kit GUIs when there are no kits available

SkyWars-Translations:

  • Add Simplified Chinese translations (thanks @xanderlcq)
  • Improve Dutch translations (thanks @riassmismans, @mcannie97)
  • Add hungarian translations (thanks @montlikadani)
  • Add persian translations (thanks @ShynRhm)

2.2.1

SkyWars:

  • Fix timer not stopping when force started
  • Fix errors if lobby location is not set
  • Fix console errors which did not affect gameplay but were related to start timer

2.2.0

SkyWars:

  • Add a timer to start games, and a minimum-player configuration for each arena
    • The timer will start when the queue reaches the minimum player count, but will automatically advance to 30 seconds left if the maximum number of players have joined
    • When the queue is full, any extra players who try to join are added to a "secondary queue", and are advanced to the main queue when either a game starts, or another player leaves the main queue.
    • All timings are completely configurable, as well as the times before game start which SkyWars broadcasts start messages.
  • Add a piece-by-piece arena copying mechanism, similar to the kind used by AsyncWorldEdit. This greatly reduces server load caused by games starting and stopping, eliminating virtually all server lag caused by SkyWars.
    • The parameters of this method can be tweaked by adjusting the "time-before-start-to-start-arena-copy-operation" and "number-of-blocks-to-copy-at-once" options in the configuration. To disable, set "time-before-start-to-start-arena-copy-operation" to "-1".
    • When enabled, SkyWars will perform the arena operations in evenly spaced operations, starting at "time-before-start-to-start-arena-copy-operation", and ending exactly when the game starts. Each operation will copy "number-of-blocks-to-copy-at-once" blocks, and the number of operations is calculated based on how big each arena is.

While this version only contains two features, there have been many internal changes made to accommodate these two additions, and I hope these two features will greatly expand the use case and usefulness of the plugin.

2.1.7

SkyWars:

2.1.6

SkyWars:

  • Fix kit messages & GUI being shown to those without the skywars.kit permission
  • Fix right clicking on join signs not doing anything
  • Add full support for all MC 1.9 variations of potions in custom arenas.
  • Fix potions not working in kits and random chests in MC 1.9+.
  • Fix armor not being applied in kits on MC 1.9+.
  • Fix tab completion for all SkyWars commands with arguments (/sw kit, etc.)
  • Fix multiple possible NullPointerExceptions errors when:
    • team mode is enabled, and a game is started without the maximum number of players
    • checking player interactions with other plugins
    • a player leaves the server while in a game
    • kits with no non-armor inventory items are used
  • Fix errors starting arena when:
    • random chests with a high total level are used
    • double chests are placed in a custom arena
  • Fix random chest configuration sections only being created for regular chests, not trapped chests
  • Fix errors on leaving game when maximum player health is increased by armor or other items.
  • Fix outdated WorldEdit versions causing glitches in SkyWars.
  • Fix chests in custom arenas on Glowstone
  • Remove UUID warning message on Glowstone and other non-CraftBukkit servers when UUIDs are supported

SkyWars-Translations:

  • Make all game message punctuation consistent between all translated languages.

2.1.5

SkyWars:

  • Add support for limiting start/win/death in an arena to only players in that arena
    • Enable death-message-limiting by default - deaths in game will only be displayed to those in that game.
  • Fix players without the skywars.join permission being able to use join signs
  • Implement an inventory-based kit-choosing GUI.
    • Each kit now has a "totem," and "description" configuration setting, which are used as the display item and lore for the kit in the kitGUI, respectively.
    • Add configuration options to display kit gui...:
    • with a /sw kitgui command
    • with the /sw kit command (replacing the command kit interface completely)
    • or, automatically whenever joining the queue (or clicking a join sign when already in the queue)
    • The /sw kitgui and automatic-showing are enabled by default for players with the skywars.kitgui permission (OP-only by default)
  • Fix /sw report not working with the new is.gd API changes.
  • Fix players always facing one direction when teleporting to the lobby. SkyWars now correctly applies the pitch/yaw.

SkyWars-API:

  • Allow more optimization for the final SkyWars plugin jar file. This means a possibly faster and definitely smaller jar, but if you've been depending on SkyWars.jar from another plugin, this may break that dependency.
  • Note that as long as you are depending on SkyWars-API.jar, and using all the public interfaces defined in that, you'll be fine. All of the API interfaces and methods are exempt from the optimization, and will work fine in any setting.

2.1.4

SkyWars:

2.1.3

SkyWars:

  • Add configuration option to skip respawn screen when players in game die.
  • Fix /sws save not saving spawn locations in the right places. This bug was introduced in v2.1.2.
  • Fix SkyWars not filling up chests.yml with default values if it's an empty file.

SkyWars-Translations:

  • Add a second line to the /sws save saved message, to clarify when SkyWars renames arena to avoid naming conflict.

2.1.2

SkyWars:

  • Add score leaderboard system!
  • Add /sw top command to show top 10 highest ranked players (with most score).
  • Add /sw rank command to view your own or someone else's score and rank.
    • Add new configuration option for how often personal rank is updated when using SQL score backend.
  • Add support for replacing {skywars.userrank} with rank in any chat format (added to chat format via separate chat plugin).
  • Add chest randomization, with new chests.yml configuration file.
    • Chest randomization is not enabled at all by default.
    • Default chests.yml contains a minimal number of items this update. It is recommended to add more items if you enable it.
  • Add enabling chest randomizer per-chest with configuration options in each arena-name.yml file.
    • Chests are identified by their relative x, y and z positions in the arena.
  • Add ability to configure items with different chance to occur and different values in chest randomization, and ability to set total "value" each chest will contain when using randomizer.
  • Remove unused multiverse-inventories hook configuration option.
  • Fix /sws update-arena to actually successfully run.
  • Fix bug where all kit costs were removed when using /sws createkit.
  • Fix inaccurate death messages when player is damaged before entering a match, and then jumps into void.
  • Fix NullPointerException which occurs after using /reload or a plugin manager to reload SkyWars.

SkyWars-API:

  • Add easy-to-access API method for getting top players with most score.

SkyWars-Translations:

  • Update Dutch translations - thanks @riassmismans!
  • Add new translations for /sw top and /sw rank.
  • Add message to /sw cancelall for when there are no arenas running.
  • Modify English /sws messages to be less confusing, changes not translated yet.

2.1.1

SkyWars:

  • Add support for item names, item lore, colored leather armor and raw data in kits.
    • This also adds support for spawn eggs, mob heads, etc. - anything which has multiple versions. There are only now a few things missing from kits, such as custom fireworks.
  • Fix colored leather armor not saving color when in chests in arenas.
  • Fix SkyWars only working on Unix systems - SkyWars now runs correctly on Windows as well.
  • Add a /sws update-arena command which recreates the template for an arena from the original area where it was added.
  • Remove default player access to /sw lobby. This is to follow SkyWars using lobby a lot less with the position saving mechanism.

SkyWars-Translations:

  • Now fully translated to Dutch thanks to @MisterGiant!

2.1.0

SkyWars:

  • Over 4000 lines of code changed from version 2.0.1!
  • Add new default arena, water-warriors! SkyWars now has two default arenas included.
  • Add support for Spigot version 1.9 (Still supports CraftBukkit 1.7.8+ and Spigot 1.7.8+!)
  • Add support for saving player position, experience, gamemode, health, hunger and other survival variables when entering the arena, and restoring upon exiting!
  • Add support for potions in kits
  • Add a /sws createkit command to create a kit from all items in your current inventory
  • Add a /sw testkit command for operators to test out a kit without entering a game.
  • Update default kits.yml with more reasonable starting kits
  • Fix possible bug where score data wouldn't save to SQL
  • Fix bug where items would sometimes be found in arenas from past games
  • Add arena "cache" concept: store arena templates in .blocks files
  • Add hook to use WorldEdit when available to copy/paste arena templates
  • Add support for setting custom gamerules in the arena world
    • Also ensure that it is always daylight in the arena world using a default gamerule.
  • Stop players from getting money and points from killing themselves
  • Add a message to players in arenas with teams to tell them who their teammates are!
  • Fix team joining logic so that teams are always filled fairly
  • Remove SkyWarsBaseWorld.zip from plugin jar, now just includes arena .blocks files.
  • Update arena creation command to not store empty space (easier to use now)
  • Remove arena-parent.yml
  • Add "you can't do that" message for when player in-game commands are blocked
  • Fix "forced to concede" message never showing up
  • Remove all constant strings from all command handling, such as the "No permission" message
    • All messages are now fully translatable!

SkyWars-API:

  • Remove arena parent concept
  • Add team interface
  • Fix compatibility issues with Forge
  • Add Potions API
  • Add better inventory saving API
  • Other internal changes with no public API differences

SkyWars-Translations:

  • Add translatable messages for all new commands
  • Add translatable strings for previously non-translatable messages such as the No permission message!
  • Now fully translated to German thanks to @Androkai!

2.0.1

SkyWars

  • Fix broken end-game message when multiple people are still alive
  • Fix NullPointerException after player leaves server when in game
  • Fix /sw status showing UUIDs instead of player names in queue
  • Fix ORDERED arena configuration status only ever playing one arena.
  • Remove support for per-arena-configuration messages. Now all messages are configured in messages.yml.
  • Add a message to /sw kit explaining how to remove a kit.
  • Check to see if a player is out of money to use a kit when they join the queue, not just when a game starts.

  • Lots of documentation fixes, and configuration documentation fixes

  • Fix plugin compiling when the http://repo.daboross.net nexus server is offline

2.0.0

SkyWars:

  • Actually bump major version number, as this is an API breaking change.
  • Fix compatibility with craftbukkit 1.7.8

1.4.5

SkyWars:

  • Update JSON storage to use UUIDs. Add gradual migration from username to UUID as users log in.
  • Add SQL storage backend
  • Fix players who have had their permissions removed still being able to access kits they have chosen
  • Fix SkyWarsBaseWorld being created outside of world container if container is changed

SkyWars-API:

  • Rename SkyInGame to SkyPlayers, as it's not just keeping track of players in-game now.
  • Update all API methods using java.io.File to use java.nio.file.Path instead
  • Rename all Score methods from XScore to XPoints in SkyConfiguration
  • Add score sql settings to SkyConfiguration
  • Add hook enabled methods to SkyConfiguration, unused currently
  • Update all API methods taking/giving player names to use UUIDs instead.
  • Rename Points api to Score api, and update it to use UUID storage instead of player names.
  • Each storage backend now needs to provide an extension of AbstractSkyPlayer with getScore/setScore/addScore methods.

SkyWars-Translations:

  • Add 'messages.kits.no-permission' message for when a permission is lost for a kit.

1.4.4

SkyWars:

  • Fix players on the same team being able to hit eachother
  • Fix team prefixes not showing on players when teams are enabled
  • Fix /sw kit failing when the kit being applied doesn't have a permission

SkyWars-Translations:

  • Add red color to the error /sw forcestart displays if there are less than 2 players in the queue.
  • Bump message version to 4 - this will update your messages.yml file with the latest messages

1.4.3

SkyWars:

  • Fix players being able to use kits without permission.

SkyWars-Translations:

  • Add german translation (de)

1.4.2

SkyWars:

  • Fix translations issues when listing kits with cost
  • A lot of internal changes, stop using lombok. This doesn't result in any end-product changes.

1.4.1

SkyWars:

  • Add a configuration option to disable the report command

1.4.0

SkyWars:

  • Add support for hooking into vault.
    • Add optional rewards for winning a game and killing someone in a game
  • Add a /sw forcestart command to start a game with less than the maximum number of players
  • Combined support for 1.5.2, 1.6.4 and 1.7.2 in one jar file
  • Add kit command and notices.
    • Add a notice that prompts user to pick kits when joining the queue, if there are kits available for them.
    • Add a kits.yml configuration that you can configure kits in
    • Add '{skywars.userscore}' as a replacement in chat messages
  • Add a save timer for score, save every x minutes as well as when the server shuts down. Smart timer doesn't save if nothing has changed.
  • Add configuration option for locale in main-config.yml that overrides system locale
  • Change spawn location of arena world from 0,0 to -5000,-5000
  • Copy contents from Dispensers as well as Chests

SkyWars-API:

  • Add events for joining and leaving the queue
  • Add SkyEconomyAbstraction vault api
  • Fix ArenaPlayerDeathEvent
  • Add SkyInGame state storage
  • Add Kit storage classes and kits api

SkyWars-Translations:

  • Add more untranslated strings to all message files
  • Add Czech translation (cz)
  • Add Spanish translation (es)
  • Add French translation (fr)
  • Update Portuguese translation
  • Add Russian translation (ru)